Tuesday, February 16, 2010

Horror by Gaslight: The Surfing the Bleed Review of Omnitarium #1


Omnitarium #1

Writer - Jamie Gambell
Illustrator - J.C. Grande
Letterer - Bernie Lee

Issue number one of the new indy horror series, Omnitarium, offers an interesting start to what promises to be a haunting Victorian tale. Set in and around a 19th century prison, Omnitarium feels like equal parts Doyle and Lovecraft. Series creator Jamie Gambell, a film industry vet with a love for comics, has created a world inhabited by mysterious writers, overly-idealistic jailers, shadowy doctors and the omni-present threat of the supernatural. Equal parts mystery and tale of terror, the first issue offers a perfect balance of action and exposition; just enough to whet our appetite and leave us clamoring for more.

All of this is illustrated by J.C. Grande, whose heavy lines leave the reader nostalgic for early Frank Miller when the swords are flying and Bernie Wrightson when the shadows creep in. That's not to say that the art isn't without flaw, but Grande shows a true talent for the kind of penciling required to evoke the mood of a good horror story and his layouts are top notch.

There is a lot of talent to be found on the pages of this first issue. I'll be anxiously awaiting the subsequent chapters in this story, happy to watch the evolution of two burgeoning creators and the characters they've so deftly brought to life.

Saturday, February 13, 2010

The Surfing the Bleed Review - Robot 13 Issue #3


Whenever creators pour a healthy amount of their time into self-publishing a book, they deserve credit from their peers. Whether the finished product is worthy of sitting on the shelf next to some of the biggest and best names in comics isn't always the point. As an industry, we should always strive to support the efforts of creators who believe in a story so strongly that they're willing to sacrifice their own time and their own money and often, their own sanity, to deliver it to us.

So before I write this review of Robot 13 issue three by Thomas Hall and Daniel Bradford, I would just like to congratulate them both on finishing their first arc. I count both men as friends and I can attest to the difficulties they've encountered on their journey to this point, but I can also tell them both that its been well worth it. Robot 13 is a great comic and issue three is the best issue yet.

I'm a fan of living fiction, of life imitating art and vice versa, of moments where the line between a creator and his creation begins to blur. Perhaps that wasn't the intention of writer Thomas Hall when he set out to write this issue of his mythological epic, but sometimes stories have a way of taking over and drawing from some place deep inside of us that we're never entirely aware of. Let's detour for a moment and I'll attempt to explain what I mean.


Issue Three of R13 is a big step forward for both the writer and the artist. While the first two issues have certainly been good, issue three sets the bar much higher. When looking back on what will hopefully be two very successful careers, Hall and Bradford may well mark this point as the moment when they went from being struggling self-publishers to bonafide creators.

The same Campbell-esque hero's journey, the same myth-building, the same frightening monsters and sweeping cinematic action are here, but they're just bigger, better...more. This is where Robot 13 levels up. In this issue we find out more about the main character's backstory, discover that at least some believe him to be the newest incarnation of the deadly monster-fighting Man of Bronze (a subtle homage to Doc Savage, the character who started it all?) and are introduced to Lucky, our robot champion's newest companion. As per usual, all of these scenes are illustrated with aplomb by the immensely talented Daniel Bradford, who distances himself from the Mignola comparisons with each issue, creating a wide angle style reminiscent of Frank Quitely and John Cassaday cut through with the sort of inhuman grotesquery that is the trademark of the great horror comic illustrators of yore.


All of these things come together to create the last chapter of the first volume of Robot 13, a story that ends on a beginning. In the last panel, we see our hero walking toward the camera, his new companion in tow, heading certainly into the unknown future that awaits him. This image is reflective of the creators' path itself, as Hall and Bradford continue down the unknown road on their quest to deliver this story to as many people as are willing to read it.

I'm aware that this blog has a very limited readership, but I'm also aware that it is occasionally visited by people in the industry with more than a little clout. If you are one of those people then I implore you to give Robot 13 a serious look. The hard work of creators like Thomas Hall and Daniel Bradford, the willingness to sacrifice for this medium that they love, deserves to be rewarded and Robot 13 is the kind of story that deserves to be told for a long, long time.

GAMER

I know that this blog is supposed to be devoted to comics, but I'm guessing if you're reading the thoughts of a fringe comics professional you're probably a pretty big geek, so I thought I'd branch out a bit.

I watched Gamer, which stars Gerard Butler, Kyra Sedgewick, and that scenery chewer from Dexter in something of a modernized The Running Man. From that description I'm sure you're not expecting much, and neither was I. I must admit to being pleasantly surprised though.

The movie's premise is this: Michael C. Hall is a reclusive software designer that has created a means of controlling human beings remotely. He's applied this technology to gaming, creating a Second Life-esque simulation called Society that allows users to control real human beings in a live, interactive environment. The same technology was then lent out to the American prison system for a game called Slayers, a Call of Duty/Gears of War style shooter that allows death row inmates an attempt to avoid their sentence by winning 30 battles in an intense combat environment. Gerard Butler's character, Kastle, and his operator are three battles away from that 30-mark when the movie begins.

While Gamer is certainly not free of the sort of hamfisted storytelling most action films are guilty of, it does offer a slightly more subversive, socially conscious script than other movies of its ilk. Dealing with problems of the near future like the complete loss of privacy and the crisis of identity that will no doubt plague a generation of humans increasingly devoted to life "in the cloud," Gamer plays in a familiar science fiction sandbox that will appeal to fans of comics authors such as Warren Ellis and Grant Morrison and science fiction luminaries like Harlan Ellison and William Gibson.

If that sounds up your alley then I highly suggest you fork over a dollar at the Red Box (no, Red Box does not support this blog in any way...more's the pity) and enjoy this sci-fi actioner.

Tuesday, January 26, 2010

What I'm Reading

Hey gang. Just wanted to do a quick rundown of what I've been reading lately. While I'm still doing monthly titles, I've scaled back the amount I'm reading considerably. Going for quality over quantity, I guess you'd say. I suppose I'm suffering from event fatigue, but I just can't be bothered to keep up with Blackest Night or Siege right now. I've even scaled back the amount of Bat-books I'm reading to two; Batman & Robin and Detective Comics.

I've been reading a lot of collections lately. Mainly stuff that I hadn't got around to yet but had been curious about for a while. Chief amongst those titles is James Robinson's Starman. I'm shocked it's taken me this long to read this series. I'm about halfway through his run on the book and it's absolutely blowing me away. I'm so impressed with it that I'm having a hard time reconciling the James Robinson I know now (Cry For Justice is one of the worst things I've ever read) with the James Robinson who created Jack Knight. It hardly seems like its the same man. His grasp of Golden Age and Silver Age tropes and his decidedly human take on the world of superheroes is refreshing and inspiring even now. He fully inhabits each and every character with original voice and in Jack Knight and The Shade, creates two of the most enigmatic and engaging characters I've ever read. If you can write a character so well that I, as a writer, salivate over the idea of writing that same character, then you've done well. (If you're wondering, the character I'm talking about is The Shade. Egads, what a badass he is.)

I just finished the first two volumes of Brian Wood's Northlanders. It's hard to say, "This is the best book at Vertigo," because there are some really great books coming out of that imprint right now. Still, Northlanders has to be considered in that conversation. It takes the gritty, visceral crime drama of something like Scalped and marries it to the playful historical interpretation of a series like Deadwood to create a series wholly unique in the world of comics. Wood's exploration of one of, if not the most pivotal moments in history is an absolute must read. (CLICHE ALERT!)

I also just finished The Escapists by Brian K. Vaughan, a man who is quickly rising to the top of my creative influences list. The Escapists, if you're unfamiliar, is something of a sequel to Michael Chabon's excellent The Amazing Adventures of Kavalier and Klay. The book deals with a group of young creators purchasing the rights to the Joe Kavalier and Sammy Klay character, The Escapist. These young creators then embark on a story of sacrifice, creation, love and loss that both twists and uplifts the heart at the same time. The Escapists reads like a guide on what to expect when trying to break into the comic book industry and is essential reading for any creator trying to do just that.

Last but certainly not least, I'm brushing up on my Jeff Parker in anticipation of the interview I have coming up with him sometime in the near future. I'm finishing up Agents of Atlas (phenomenal) then moving on to Mysterius and Interman. Parker is truly one of the nicest and most talented guys in comics and his continued success will be nothing but a boon for the industry. His playful utilization of old pulp tropes turns the medium on its ear while still being as reverent as possible. Agents of Atlas is truly great stuff and is the Marvel equivalent of great DC titles like Darwyn Cooke's New Frontier and James Robinson's The Golden Age. If you haven't checked out Jeff Parker then you're seriously missing out.

That's what's on the pile for now. What are my fellow nerds consuming right now? Inquiring minds want to know.

Sunday, January 24, 2010

An Interesting Idea

This article by Erik Larsen appeared on Comic Book Resources this week and I think it warrants some discussion. I won't recount the entire article here, but the gist is, Larsen believes a combination of the delivery methods of Japanese manga and European books such as 2000 A.D. could offer a way to sustain the direct market into the future. We all know that digital is the wave of the future, but what is the transition between the crest of that wave and the fall of the current one? Do we simply limp along with the direct market functioning as is, or would it behoove the industry to explore another option to make print a more viable method of delivery as we transition into a more digital format? It's a topic worthy of some discussion.

In his piece, Larsen argues that weekly or bi-weekly anthologies by the Big Two (Marvel, DC) featuring an entire family of characters, printed with more care and better materials than the current monthly titles and featuring a $5.95 price point would be more appealing to chain bookstores and newsstands and would therefore be more capable of building a large and sustained audience of new readers. Like I said, I won't plagiarize his entire article. I want you to read it and form your own opinions. But it does bear taking note of. One of the most interesting aspects of his theory is the room it would give less successful titles to grow, given that they would be tacked on to more successful books. For instance, Jeff Parker's Agents of Atlas might have a much larger audience and therefore would still be being published today if it were grafted onto the back of a larger Avengers anthology each week.

Where I think the delivery method could work extremely well is in comics for children and young adults. Anyone who knows me thinks that the way Marvel and DC run their kids lines leaves a lot to be desired. While there is some merit to certain books in those lines, for the most part they're just a mish-mash of one-off stories and licensed properties. While they're fun for kids who are already relatively familiar with the characters, they do little to build involved, ongoing storylines and therefore do little to build a young new audience. Without a sizable group of young people interested in these iconic stories, comics will continue to become a medium largely geared toward men aged 18-35. If you're in that age group, you get some great books, but there's not a lot for anyone on the edges these days. Not, at least, from the Big Two.

But consider if Larsen's ideas were implemented in the kids comics lines. What if you had an anthology each week, say in the vein of the WB's successful Animated Series, that featured the entire Batman family. You get a Batman feature, a Nightwing feature, a Batgirl feature, so on, so forth, each with its own ongoing story. Plus, in a format like that, you could easily cross the titles over without feeling like you were just fleecing the fans for all they were worth. Which, lets be honest, is how we all feel at times when we hear the announcement of another "big event." I'm not sure about you, but I think if you gave kids a nicely bound, 64-page Superman comic with ALL the Super-family involved and asked them just $5.95 for it, you'd have kids forking over that lawnmowing money for comics for the first time in years.

Perhaps its just wishful thinking on my part, but like I said before, it bears consideration.

Saturday, January 16, 2010

What I'm Working On

Hello fearless readers. Just here to give you an update on the different things I'm working on right now. I got that position with Broken Frontier so you'll see a lot of links to content over there here at the blog pretty soon. I'll be blogging for them as well as doing spot interviews with creators and other industry types about breaking news in the comic world. Fear not, for Surfing the Bleed will continue with the same mission statement as always. I'll still be doing some reviews, talking to creators about breaking in, and throwing the occasional rant in as well.

My first assignment for Broken Frontier was an interview with Emerald City Comic-Con organizer Jim Demonakos. I enjoyed coming up with the questions for Jim, though I must admit to an ulterior motive. Some of the questions were definitely aimed at getting to the heart of what it takes to build a successful con, partially because I'm quite interested in doing the very same thing here in Nashville. Think what you will, but we actually have a good comic culture in and around the city and the relative proximity of Nashville to other major Eastern and Midwestern cities makes it an ideal location for a comic convention. We have a small convention each year, but really it's just an excuse for Eric Powell to go sign some autographs. It's not going to draw anyone from out of town.

I've got a couple of irons in the fire as far as my projects are concerned as well. Over the past two weeks I have met two possible collaborators who are very enthusiastic about the prospect of working with me. I've tasked one with coming up with character designs for the Wendigo project which I hope to someday pitch to BOOM! and the other with Aces Wild, my pulp adventure send-up. Neither one of them has worked in comics before but they are both talented illustrators with a love of the medium, so hopefully with the right guidance things will work out swimmingly.

I have to say I'm extremely excited about the prospect of working on Aces. It's the project I've been sitting on the longest and one that's very dear to my heart. It's one of the only good things to come out of a pretty toxic relationship from my past and I'm glad to be working on it again. If you've read the blog you also know that I'm a huge fan of the old pulp stories and to be adding my own take to that rich tapestry is very exciting. I hope that it works out.

In other news, I had another phone conversation with a certain editor at DC about a set of young adult novels I'm pitching to their licensed publishing division. Given that things are extremely tentative right now and are still in their infancy, I'd rather not go into any more detail. Just know that this guy is in my corner and may be the nicest man in the entire comics industry, which is saying a lot. If we can get it done we will.

As I said in my previous post, you can also expect some new interviews in the new year, including cartoonist extraordinaire Danielle Corsetto and Agents of Atlas writer Jeff Parker.

Currently I'm working on fleshing out the history of my superhero world so I'm going to get back to that. I hope all of your projects and your lives are going well so far in the new year!

Wednesday, January 6, 2010

I'm Back!

As those of you who follow me on Twitter or Facebook probably know by now, my crappy old laptop finally kicked the bucket. Luckily I had the only stuff on it of importance backed up, so I didn't lose too much. I have a nice, new laptop with the ever-so-streamlined joy that is Windows 7 and I'm back on the creative horse.

The other reason I've remained absent of late is my attempt to get used to my new schedule. I've started working again, as a barback and door guy, at a bar here in the neighborhood. I like the job, but the overnight schedule has taken some getting used to. Couple that with the fact that I had to cover a bunch of extra shifts so the other barback could go home to Cali for the holidays and you have a recipe for creative ennui.

But fear not reader, as I have some exciting new prospects lined up for the new year. I'm on the brink of accepting a job doing interviews and feature writing for an up and coming comics site, I've got upcoming interviews with the Agents of Atlas and Thunderbolts writer Jeff Parker, cartoonist Danielle Corsetto, lead singer of Art Brut Eddie Argos and a special guest that I'm not entirely at liberty to talk about yet.

On top of that I'm working on a couple of pitches, one of which involves an editor who is the nicest man in comics and a story centered around the lost years of my favorite character of all time.

2009 was a heck of a year for me. I made great strides in my career, I found a job that I like, I got married. Here's to 2010 being the next great step forward. Happy New Year!

Tuesday, December 22, 2009

My Favorite Comics of the Past Decade



With the end of the decade looming, many comics bloggers around the net are taking the time to put together their "Best of the Decade" lists. All of their lists were different and all of them were contentious. So, in keeping with the current, I decided to make my own list. But upon sitting down to do it, I found myself utterly bored with the idea of trying to explain to all of you why such and such comic was more important, resonant, blah, blah, blah than the next. I just wanted to write something from my vantage point as a fan, not a critic, so what you have instead of a "Best Of..." is a "Favorite Of..." list. I hope you enjoy it, I hope that some of you agree with it, and maybe it will inspire those of you not familiar with these books to go check them out. Happy Holidays and here's to a great new year and new decade!

All Star Superman
by Grant Morrison and Frank Quitely



What can be said about All Star Superman that hasn't already been said? Perhaps no two creators have had more success as a pair than Morrison and Quitely, and All Star Superman marks the pinnacle of that success. The definitive story for the definitive hero, All Star Superman provides the Man of Steel with a story worthy of his legend. Applying some of the same principles of storytelling to Supes that Alan Moore used to such great effect on Tom Strong, Morrison gave us a version of the hero more human than any other, a primary colored everyman able to solve problems not with his great physical strength, but with his towering intellect and his capacity for compassion. Even when he is laid low by his longtime enemy, Superman never resorts to hatred or fear mongering. He accepts what he is and knows that, no matter how bleak things may be, in the end there is always hope. All of this is of course beautifully rendered by Frank Quitely, whose art on the book showed a softness that his work had previously lacked. All Star Superman is, in my opinion, the best comic of the aughts.

DC: The New Frontier by Darwyn Cooke with Dave Stewart and J. Bone


Darwyn Cooke's account of the transition from the Golden Age to the Silver Age is this fan's definitive DC hero story. Cooke, a student of the masters, did some of his most resonant and striking work on New Frontier. His renderings of the towering figures of the DCU are worthy of the same kind of praise heaped upon such visionaries as Kirby and Kubert, and the colors added to the beautiful layouts by Dave Stewart are quite possibly the best work ever by arguably the best colorist to ever work in the biz. Criticism of the book comes from those who worry that it's too derivative, too similar to tales that came before it, such as Watchmen or James Robinson's underrated The Golden Age. While The New Frontier does bear a resemblance to both those books (Cooke even cites Robinson's story as an influence), it is unique enough in its exploration of the theme to be just as relevant, if not more so, than either of its forebears. The greatest thing about The New Frontier is the sheer curiosity of its creator. To consider New Frontier a story simply about DC's Golden and Silver Age heroes would be to miss the point entirely. The New Frontier isn't a retelling or a reimagining of those stories from our past, it's the story between those stories. For years we've been taught that the real story in a comic exists in the gutters, the spaces between panels. With The New Frontier, Darwyn Cooke got down in the gutter and found something extraordinary; the truth behind the heroes we adore. And what a wonderful truth it was.

Catwoman by Ed Brubaker, Darwyn Cooke, Cameron Stewart, et al.


In a world dominated by male heroes and there unrealistic female counterparts, Catwoman was a breath of fresh air. By removing Selina Kyle from the sizeable shadow cast by Batman, Brubaker was able to show us all just how strong, enigmatic and capable a person Catwoman really is. Brubaker's story, on the surface, is about a villain trying to clean up her act and walk the straight and narrow, but that's really just one layer. Catwoman reads like a love letter to the DC Universe while at the same time reading like a critique of the hamfisted ideas of right and wrong espoused by so many of its denizens. Selina Kyle is a conflicted, complicated woman, but she's also a hero. Brubaker capably illustrates this and in doing so creates one of the most human, most relatable superheroes to ever grace the page. Plus the art, by Darwyn Cooke and later Cameron Stewart (and colored brilliantly by Matt Hollingsworth) is astounding and works as the perfect compliment to Brubaker's tale, grounding the book in a beautifully rendered and ultimately realistic environment.

Runaways by Brian K. Vaughan and Adrian Alphona


Perhaps the most surprising title on the list, Runaways was one of the most consistent books of the decade. While most lists will probably include Mr. Vaughan's other volumnious title, Y: The Last Man, I chose Runaways for a very specific reason; it's perhaps the most widely appealing comic I've ever read. While I by no means want to discount the merit of the Batman stories by Grant Morrison, the Swamp Thing tales by Alan Moore, etc, when I stop to think about the perfect comic book story, I visualize something very similar to Runaways. Mining the same creative wells that made shows such as Buffy the Vampire Slayer so successful, Vaughan, along with the excellent Adrian Alphona, created a team of superpowered teenagers on the run from their villainous parents. That's right, the premise of the book is a bunch of teenagers rebelling against their parents. Sound simple? It is, but that's okay. The themes explored in Runaways (growing up, love, distrust, joy, betrayal, family and fellowship) are things that every reader, from age 12 to age 65 can instantly relate to. And that's what I mean about the perfect comic. When you pick up Runaways, regardless of your level of exposure to the Marvel Universe, your age or your tastes, there is something in that book for you. Perhaps it doesn't quite reach the heights of say, Tintin, but Runaways has to at least be in the discussion of best All Ages comics of all time.

Batman: Year 100 by Paul Pope


I was skeptical about Batman: Year 100 when I first picked it up. Sure, I love Paul Pope as much as the next guy (perhaps more), but upon first glance something about this book just didn't sit right with me. Given my faith in Mr. Pope, I decided to swallow my misgivings and give it a chance. Good choice. I'm not sure I've consumed a comic faster than I did Year 100. I could not put it down. Each new page brought a deeper understanding of the myth that is Batman, all set in a Gibson-esque future and rendered with the kind of haunting beauty and stark futurism that only Paul Pope can accomplish. This is a singular book about a singular hero and it is a must own.

The Umbrella Academy by Gerard Way and Gabriel Ba


Talk about skeptical. Dark Horse's latest is written by that guy from My Chemical Romance? Really? I wasn't sanguine. But the good reviews started to come in, then Grant Morrison called it his favorite new comic, and suddenly I found my interest piqued. The first volume was fascinating, exhilarating and utterly chilling. Way's writing on the book recalled the best moments of Grant Morrison's run on Doom Patrol and the story itself hinted at a larger, richer and darker world that Way and his talented collaborator, Gabriel Ba, would be peeling back the layers of again and again. As good as the first volume was, the second volume, Dallas, was a complete level up. Peeling back the veil of American history in an effort to show us all just how out of our control our world really is, Way and Ba created one of the most original, triumphant and ultimately heartbreaking stories ever committed to the comics page. I don't know what the next decade holds for the Umbrella kids, but if it's anything like this decade it should be outstanding.

Planetary by Warren Ellis and John Cassaday


Maybe it's the fact that I came to Planetary late that allowed it to get onto this list. I never had to suffer the long publishing delays and the frustrations with the creators that were born from them. Reading it as a collection, Planetary is perhaps my favorite comic of all time. Forget all the problems with deadlines, the complaints that some fans had that Ellis's exploration of the "science" of superheroes was too dense and obtuse to make for easy reading, and celebrate for a minute what really makes Planetary great. Planetary is Warren Ellis's explanation of why superheroes are important to us, why we continue to create them, and why, so long as there is a world in peril, they will always survive. Reading at times like a love letter to superheroes and at times like a critical exploration of the entire history of adventure comics, Planetary does what so many fans have tried to do for years; it explains comics. That's no small feat, and for accomplishing it, Misters Ellis and Cassaday will always have a place on any "Best Of..." list this writer creates.

Astonishing X-Men by Joss Whedon and John Cassaday


Yet another title that I managed to pick up once it was complete and therefore missed all the publishing delays. I guess it's a good thing Cassaday mainly does covers now, huh? I was a big X-Men fan growing up. I read it almost to the exclusion of everything else. If a book had an X on the cover, I was reading it. Like most comic fans around my age, my introduction to the X-Men came through the Chris Claremont/John Byrne stuff, and years later those stories still represent what I think about when I think X-Men. Over ther years there have been good X-stories, certainly, but none of them reached the heights of those original Claremont and Byrne books. Then came Astonishing X-Men, written by Joss Whedon and penciled by the aforementioned Cassaday. Whedon's voice was perfect for capturing the tone and the themes of the early Claremont books and the always stellar Cassaday lent so much energy to the characters that the four volumes they created together rivaled those stories from my youth. Whedon understands conflict, romance, sacrifice and heroism as well if not better than many of the people working in superheroes today, and all of those things are essential to telling a good X-Men story. Plus, he made Cyclops the badass this squeaky clean, Scott Summers-loving kid always knew he could be. For that alone, I am eternally grateful.

Tuesday, December 15, 2009

The Surfing the Bleed Review - Incorruptible #1 by Mark Waid & Jean Diaz


Incorruptible is the companion title to Mark Waid's newest exploration of the superhero archetype, Irredeemable. If you're not familiar with the books, Irredeemable is Waid's exploration of what happens when a Superman-like hero finally reaches his breaking point and Incorruptible is what happens when that hero's arch-nemesis decides to "go straight" in an effort to stop him.

Incorruptible #1 is a fantastic flip side of the Irredeemable coin. While it suffers from the unfortunate failing of many first issues (it seems to go by far too quickly), it still succeeds in offering a good introduction to the characters who appear to be the central focus of the book. Chief amongst those characters is Max Damage, a villain of the worst sort who appears to be the only man alive capable of standing up to the Plutonian, Waid's villainous Superman analog, and living to tell the tale.


Damage is a character with immediate impact. From the first moment you see a supporting character react to him (a method Waid uses to great effect to quickly paint a picture of Damage's previous life) you want to know more. There is depth to this man, there are layers, more so, perhaps, than there are even to the Plutonian himself. What Waid has done with this first issue is tap into the Superman/Batman dynamic that made Frank Miller's The Dark Knight Returns such a successful look into the possible future of these godlike figures. While the situation is certainly different (The Plutonian is no government stooge and Max Damage is no aging hero), the core of Miller's premise is there; casting Superman as the villain responsible for the ailing state of the world and Batman as the only man on the planet capable of stopping him.


To hammer this analogy home, Waid has even given Max Damage, his flawed Batman analog, his very own underaged sidekick and grizzled police veteran to aid him in his attempt to go straight. These are no shining beacons of justice, however. Robin here is cast as Jailbait, the overtly sexual, underaged female Bonnie Clyde to Damage's Clyde Barrow. James Gordon is represented by Lieutenant Armadale, a dirty cop trying to reform. And really that's the point of Incorruptible; reform. Max Damage isn't perfect, neither are Jailbait nor Armadale, but they're trying, which is more than can be said for the Plutonian.

There is more hidden beneath the surface of Incorruptible, a surface capably rendered by artist Jean Diaz (whose style is close enough to that of Peter Krause, Iredeemable's penciler, that a very consistent world is being built), but I don't want to ruin it all for you.

If we're to judge a book by its first issue then it would appear that Incorruptible is a story well worth investing in. What Waid is doing is along the lines of Kirkman's Invincible, Moore's America's Best Comics and Busiek's Astro City. He's showing us a world full of walking gods and high adventure, a world of vast potential and deadly greed, a world full of larger than life heroes and nasty as hell villains. In short, it's all stuff we've seen before, but with Iredeemable and now with the inclusion of Incorruptible, Mark Waid has done what those creators before him also did so successfully; he's turning our pop mythology on its head and giving us a new world to explore.

So let's go exploring.

Monday, December 7, 2009

Five Page Preview of Mark Waid's Incorruptible!

MARK WAID’S NEW SERIES
INCORRUPTIBLE
HITS SHELVES
12/16!


MARK WAID WAS EVIL
MARK WAID
IS
INCORRUPTIBLE!

The Flip Side To This Year’s Break-Out Smash Hit IRREDEEMABLE!

A New Ongoing Series That Asks The Question:
What Happens When A Villain Becomes A Hero?


FIRST LOOK! – 5 PAGE PREVIEW




What happens when a villain becomes a hero? Find out on December 16th when BOOM! Studios' new series, INCORRUPTIBLE, the flip side to Mark Waid’s super hero epic IRREDEEMABLE, hits store shelves! Written by Waid and sporting sensational interior art by Jean Diaz (WONDER WOMAN), INCORRUPTIBLE features A & B covers by John Cassaday (ASTONISHING X-MEN) and Tim Sale (BATMAN: LONG HALLOWEEN) with a C cover by Jeffrey Spokes.

INCORRUPTIBLE showcases super villain Max Damage, who had an epiphany the day The Plutonian destroyed Sky City. That day, when The Plutonian turned his back on humanity, Max Damage decided to step up. Now Max Damage has changed his name to Max Daring and turned from his formerly selfish ways to become… INCORRUPTIBLE. The flip side to this year’s break-out smash hit IRREDEEMABLE, INCORRUPTIBLE examines the hard, difficult road to changing your ways and making a difference in the world.


“Buckle yourselves in and prepare for one of the best titles you’ve seen of this or any year,” said BOOM Marketing Director Chip Mosher. “And while you don’t need to be picking up IRREDEEMABLE to enjoy this new series, INCORRUPTIBLE continues Waid’s complex study of caped morality at the end of the world.”

About BOOM! Studios
BOOM! Studios (www.boom-studios.com) is a unique publishing house specializing in high-profile projects across a wide variety of different genres from some of the industry's biggest talents, including Philip K. Dick's DO ANDROIDS DREAM OF ELECTRIC SHEEP?, The Henson Company's FARSCAPE, and the original Mark Waid series IRREDEEMABLE. BOOM! recently launched its youth imprint, BOOM Kids!, with Pixar's THE INCREDIBLES, CARS, and TOY STORY, as well as Disney's THE MUPPETS, DONALD DUCK, UNCLE SCROOGE and WALT DISNEY'S COMICS AND STORIES. This year, BOOM! Studios celebrates its fourth anniversary.